The Triune Artefacts of Elar-Ishal-Draeth
Long before the modern understanding of magic, in an era when the very concept of arcane power was in its infancy, three powerful factions—the Elves, Angels, and Demons—came together in an uneasy alliance. This coalition was driven by a shared vision: to uncover the mysteries of magic, understand its essence, and chart its evolution across the realms. They forged a trio of powerful artefacts known collectively as the Triune Artefacts of Elar-Ishal-Draeth—a name derived from the ancient tongues of each race, roughly meaning "The Eternal Wells of Understanding."
Each device within this set was created with a unique purpose, yet all were interconnected, drawing upon the shared magic of the three realms. The Elven, Angelic, and Demonic creators poured their knowledge and souls into these artefacts, giving them lifetimes' worth of magic and understanding. Together, the Triune Artefacts served as conduits to gather, analyze, and preserve magical energy across time and space, marking the beginning of recorded magical study.
The Re-animator - The Wellspring of Reclamation
The artefact known today as The Re-animator was originally titled Sil'Maroth in Elven, Kel'Anora in Angelic, and Urth'Nem'ash in the Demonic tongue. Its full name, often transliterated as Sil-Kel-Nemara, means “The Wellspring of Reclamation.” This device was designed to collect raw magical energy, taking from every possible source and time, and preserve it for study and eventual re-use.
Unlike the other artefacts, Sil-Kel-Nemara's primary function was to return lost magical energy to life, reshaping it for the wielder’s needs. Through this, the creators believed they could resurrect the lost arts of magic, preserving and even creating new forms of magic. However, it required immense skill to control; Sil-Kel-Nemara could cause unpredictable consequences for those without the necessary mastery or understanding of its ancient design. Even at its inception, the creators feared its potential instability.
The Other Artefacts of Elar-Ishal-Draeth
1. The Etherial Codex (Tir'Shel-Vora) - This device was a library and lens for raw magical knowledge. It allowed the user to visualize, record, and categorize magic, serving as a guide to its evolving nature. Angels contributed most to this artefact, infusing it with the insight and divination power of the higher planes.
2. The Fathomstone (Nol'Drel-Kesh) - The third artefact was the Fathomstone, a device crafted by Demons and Elves to delve deep into magic’s chaotic depths. It could probe the Abyss, and its wielder could access magic from the darkest, most forbidden planes. While it offered unparalleled power, the Fathomstone demanded a steep price, often taking a toll on the user's mind.
Fate of the Triune Artefacts
With the passage of millennia, the Triune Artefacts of Elar-Ishal-Draeth were scattered, each falling into the hands of different factions. Their origin and purpose faded into myth. The Re-animator, or Sil-Kel-Nemara, survived in obscurity, a relic whose true power is only partially understood by Archmagus Karsus and those who attempt to wield it today.
The Re-animator now serves as a powerful but unstable gateway to magic’s original sources, inadvertently causing wild magic surges and time distortions as it collects energy from across the universe. Whether it will ever reunite with its two counterparts, or if any living being could survive the combined knowledge of the Triune Artefacts, remains a mystery lost to time.
The Triune Artefacts are objects of immense power and risk. Any attempt to use or destroy them should be made with utmost caution and an understanding of the potential fallout. The fate of worlds has hinged on far less.